Here are some frequently asked questions.
Q: What motion is supported?
A: TinyMotion generates motion blur based on object motion vectors, and since v1.2.2 update also uses camera motion.
Q: Does TinyMotion work on mobile?
A: Yes. With some limitations. Motion blur is expensive but can be configured to run on mobile.
Q: Is TinyMotion suitable for WebGL?
A: No. Unfortunately WebGL does not support motion vectors.