QQ1273459693 Can I add support for Unity6? context.DrawRenderers(renderingData.cullResults, ref drawingSettings, ref filteringSettings, ref renderStateBlock);
vincurekf Hi QQ, looks like there are some changes in how to get the VolumeStack in Unity6 + replacements of some deprecated functions. I’ll take a look at this as soon as possible and send you the needed modifications.
QQ1273459693 vincurekf Two months have passed, has the plugin been updated? The last one I saw at the store was April 9
vincurekf QQ1273459693 Hi, I am sorry for the delay. I’ll be looking into Unity6 support next week, now that Unity6 is out of beta.
Tufis16 I hope support will come as soon as possible. Because we need it very much. Is there any release date?
vincurekf An update has been pushed recently for Unity6 compatibility. Please check it out and let me know if everything works now.